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Amanda Yau
Amanda Yau
Art Production, 3D Modeler
San Francisco, CA, United States

Summary

Art Producer with 3+ years of experience; supporting teams in asset tracking, production schedules, process improvements, art outsourcing, and onboarding. Proficient in cross-team coordination and communication between external and internal teams. Passionate in expanding production experience/knowledge in the animation industry in film or gaming.

- Graduated from San Jose State University, with a Bachelors degree in Animation/Illustration, concentration in 3D Modeling.
- Certified Scrum Product Owner since 2020.

Skills

AsanaBasecampAirtableGoogle WorkspaceSocial SkillsDigital PaintingZbrush PixologicMayaAutodeskAdobe AnimateAdobe Creative SuiteVisual MerchandisingJapaneseMicrosoft OfficeInDesignIllustratorPhotoshopCustomer ServiceTeamworkIllustrationDrawing2D Animation3D ModelingorganizationVideo ProductionSpanish

Software proficiency

Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
InDesign
InDesign
Quixel Suite
Quixel Suite
Flash
Flash
Arnold
Arnold
Word
Word
Animate
Animate

Reel

Productions

    • Mobile Game
      Choices: Stories You Play
    • Year
      2015
    • Role
      Art Producer
    • Company
      Pixelberry Studios
    • Movie
      Knuckle Sandwich
    • Year
      2018
    • Role
      Production Manager / 3D Modeler
    • Company
      San Jose State University BFA Thesis
    • Video Game
      The Masque
    • Year
      2017
    • Role
      3D Artist
    • Company
      San Jose State University

Experience

  • Art Producer I at Pixelberry Studios
    Mountain View, CA, United States of America
    September 2018 - Present

    - Assist in developing various 2D art assets for Choices: Stories You Play from concept to integration.

    - Oversee file management for all book assets during production, maintain art content delivery

    schedules within constant shifts in the production pipeline to maintain consistent releases.

    - Support writers, lead artists, tech producers with weekly status updates on art asset progress and provide any assistance needed to meet deadlines for multiple projects.

    - Research, create & send out request packages for various asset types to multiple external vendors.

    - Maintain a business relationship with external vendors to discuss future plans & improvements.

    - Create relevant contracts, track invoices & payments with multiple external vendors.

    - Consolidate & communicate constructive feedback between multiple departments & stakeholders.

    - Onboard multiple Associate Art Producers in providing knowledge of current art production

    processes in book production & supporting them to run a full book production on their own.

    - Support the Art Production Department by assisting in documentation, creating new tools and

    streamlining bottlenecks in current processes between the Art & Production Department.

  • Producer, 3D Artist at Knuckle Sandwich, BFA Thesis 3D Short Film
    San Jose, United States of America
    September 2017 - Present

    - Design concepts for characters & potential props used in this film.

    - Maintain & edit production trackers, calendar, & weekly assignments.

    - Ensure all artists with correct information from directors.

    - Edit & update all social media with current updates about this project.

    - Support the directors with any assistance needed for this film.

  • 3D Artist, Co-Producer at Far & Wide Studios
    Fresno, CA, United States of America
    July 2017 - Present

    - Working with Nimble Collective in producing the short film, "Carte Blanche".

    - Assisting production of "Carte Blanche" with client relations, staff management, and scheduling.

    - Modeling and surfacing several environment and prop assets from concept designs.

    - Set designing the establishing environment and layout in which the characters are animated in.

  • 3D Artist at CSU Summer Arts
    Fresno, CA, United States of America
    July 2017 - July 2017

    - Work with a team of 25 animatiors and modelers in creating a 3D short film in 10 days.

    - Work closely with creators and producer of Nimble Collective in producing a 3D short film efficiently.

    - Learn new ways of analyzing character animation from an television actor and industry-level animator's perspective.

    - Use Maya 2017 for creating several assets and set designing the layout for the film.

  • Secretary at Shrunkenheadman Club
    San Jose, California, United States of America
    May 2016 - May 2017

    - Host events to cater the Animation/Illustration program for 400 club members.

    - Take notes for cabinet meetings, club website & member database.

    - Respond & send numerous emails on updates to the general membership concerning upcoming club events & any other information that may impact general membership or the major.

    - Maintain a series of calendars, both electronic and physical, with events that happen for the club

  • Teacher's Assistant at Introduction to 3D Modeling
    San Jose, CA, United States of America
    January 2017 - May 2017

    - Assist students who are learning Autodesk Maya for the first time.

    - Perform any actions that the teacher may need upon request.

    - Assure that the course website and database are up to date with the material needed.

  • Ambassador Cast Member at Disney Store
    Santa Clara, California, United States of America
    October 2012 - Present

    - Guest service for guests of all ages.

    - Tailor exceptional guest experience.

    - Coordinate & host various events for guest engagement.

    - Design store visuals.

    - Uphold & protect the Disney brand.